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Old Jun 09, 2008, 07:28 PM // 19:28   #1
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Thumbs up Treat PVE characters as PVP in PVP outposts

What about this idea?

Skills:
Any PVE character who enters a PVP outpost can equip ANY unlocked skill. As soon as you leave for a PVE area, any skill currently unavailable for that character is then removed.

Equipment:
PVE characters can create PVP equipment in PVP areas, but the moment you leave for a PVE area, all PVP specific equipment is deleted. Any PVE equipment currently equipped is automatically moved to your inventory.

Why would this be good?
I believe it would encourage more PVE players to try out PVP, without having to keep character slots open for it. It wouldn't cause any imbalance to the game at all. All PVP equipment is temporary, runes can't be salvaged of PVP equipment etc. I see no disadvantage of this.

Last edited by Lexxor; Jun 09, 2008 at 07:31 PM // 19:31..
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Old Jun 09, 2008, 07:30 PM // 19:30   #2
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Just create a PvP character. Done.
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Old Jun 09, 2008, 07:35 PM // 19:35   #3
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And I used to be in same alliance as you ;-)
Come on, give some more constructive critisism.. the above comment just doesn't add anything to the discussion.
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Old Jun 09, 2008, 07:35 PM // 19:35   #4
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Quote:
Originally Posted by Tyla
Just create a PvP character. Done.
yup

Quote:
Originally Posted by Lexxor
I see no disadvantage of this.
There's no advantage, and Anet would have to spend money and time.
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Old Jun 09, 2008, 07:37 PM // 19:37   #5
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Just read through posts you made FlamingMetroid, do you ever say anything positive? ;-)
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Old Jun 09, 2008, 07:39 PM // 19:39   #6
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Quote:
Originally Posted by Lexxor
Just read through posts you made FlamingMetroid, do you ever say anything positive? ;-)
unfortunately I never have any reason to
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Old Jun 09, 2008, 07:39 PM // 19:39   #7
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you just named up what a pvp char can do
i play pvp with my pve chars and i only have pve chars and i'm not complaining
pve chars have the advantage of exclusive armors
/notsigned
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Old Jun 09, 2008, 07:47 PM // 19:47   #8
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/notsigned

If you want PvP advantages then you create a PvP Char...

You don't see PvP Characters running around PvE areas do you?
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Old Jun 09, 2008, 07:50 PM // 19:50   #9
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Yeah, I think the same, pvp character's are there exactly for those reasons, easy access to pvp.
Your suggestion would make the system unneccaserly complicated.

'If it aint broken, don't fix it'
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Old Jun 09, 2008, 08:16 PM // 20:16   #10
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I am 99% PvE (I do enjoy a nice AB from time to time) and this would in no way encourage me to PvP.
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Old Jun 09, 2008, 08:43 PM // 20:43   #11
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I always thought it would be nice to be able to roll PvP equipment for PvE characters. Yes there's no advantage and yes you can roll a PvP character, but some people like their PvE characters over generic PvP rolls and it takes for f*cking every to put together a full set of equipment. One night I wasted two hours of my life finding a zealous spear head and various bow and axe mods....that's just ridiculous (although this goes into the need for a better game marketplace).

The skills would be nice too, but I'm sure people players that have spent lots of time and money getting skills for their PvE character so they could PvP with it would be kinda mad if anet changed that now.
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Old Jun 09, 2008, 08:49 PM // 20:49   #12
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Quote:
Originally Posted by Lexxor
And I used to be in same alliance as you ;-)
Come on, give some more constructive critisism.. the above comment just doesn't add anything to the discussion.
PM me what guild you are in and what guild I was in at the time, maybe I remember you....

Anyway, people already play their PvE characters in AB and RA, which to me is already a "Priliminary Arena" to me.

There is really no significant advantage to be honest.
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Old Jun 09, 2008, 08:54 PM // 20:54   #13
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This is going to happen in Guild Wars 2.
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Old Jun 09, 2008, 08:56 PM // 20:56   #14
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/signed.
Not everyone has 109843059804598 Character slots. And wont shell out for more.

But thats probably the reason its not going to happen.
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Old Jun 09, 2008, 09:07 PM // 21:07   #15
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Bad idea for a couple reasons:

1. If you create armor using the pvp armor creation menu, it deletes what you're wearing. I can't wait to see the threads qqing on guru because some noob deleted his entire fissure set.

2. People spend the time and effort needed to make pve characters "pvp ready" so they can play those characters in pvp. Pve characters get armor sets and weapon skins that pvp characters don't have, and if you're willing to put in the effort to do this, you're welcome to it.

3. A character slot is $10us. That's less than 2 hours working a minimum wage job. That's equal to 10 spicy chicken sandwiches from mcdonalds, or 2 footlongs from subway. It's not that much money. If you really want to pvp, either buy a new slot or free up an old one, or make your characters pvp ready.

/notsigned
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Old Jun 09, 2008, 09:09 PM // 21:09   #16
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Quote:
Originally Posted by Koricen
I am 99% PvE (I do enjoy a nice AB from time to time) and this would in no way encourage me to PvP.
The ability to change armor and skills is unlikely to encourage PvErs to play PvP because PvP is for Neanderthals.

Every PvEr has the same story: "I tried PvP and I didn't care for it."

Basically, the first time they tried RA, they got killed in 30 seconds and get told they were a n00b by some jackass. They came to the conclusion that PvP sucked, joined a PvE guild and will almost never venture into PvP again.

Unless it's a double faction or fame weekend, in which case they will suck it up and grind their title some more.
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Old Jun 09, 2008, 09:10 PM // 21:10   #17
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/Not signed.

That's why we have PvP characters.

PvE characters who want to look cool in PvP have to spend money and time.
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Old Jun 09, 2008, 09:18 PM // 21:18   #18
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/notsigned, for multiple above reasons, mainly that you can just make a pvp char. which can have funny names with no regrets ^^
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Old Jun 09, 2008, 09:32 PM // 21:32   #19
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Quote:
Originally Posted by Red Sand
The ability to change armor and skills is unlikely to encourage PvErs to play PvP because PvP is for Neanderthals.

Every PvEr has the same story: "I tried PvP and I didn't care for it."

Basically, the first time they tried RA, they got killed in 30 seconds and get told they were a n00b by some jackass. They came to the conclusion that PvP sucked, joined a PvE guild and will almost never venture into PvP again.

Unless it's a double faction or fame weekend, in which case they will suck it up and grind their title some more.
Hey now, don't make me out to be some know-nothing shmuck. I've PvP'd plenty in my time, I just don't anymore. I used to RA quite a bit, even have some Gladiator points. I just got sick of all the gimmicks and idiots. Was just saying this change really wouldn't bring anyone into PvP that didn't already want to be there. Chances are if you give a damn about PvP in any way you're already there.
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Old Jun 09, 2008, 09:40 PM // 21:40   #20
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i love how much flameing there is on this forum.
i actually think this is a good idea with the exception of being able to make weapons and armor.
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